Rules
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Kingdom
Retinue
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Bid For Power
Action • Political
Declaration Refusable Open Political Challenge another player's position. They may refuse the conflict by paying 5s. The winner gains 10s. Allies gain 3s or take 3s damage
If you are going to try and be the best, be prepared to fight for it
Duke Faragos
3c
Array
(
    [name] => Bid For Power
    [type] => action
    [keywords] => Array
        (
            [0] => Action
            [1] => Political
        )

    [cost] => 3c
    [military] => 0
    [political] => 0
    [actions] => Array
        (
            [0] => Array
                (
                    [type] => declaration
                    [declare] => Refusable Open Political
                    [lines] => Array
                        (
                            [0] => Challenge another player's position. They may refuse the conflict by paying 5s. The winner gains 10s. Allies gain 3s or take 3s damage
                        )

                )

        )

    [quote] => If you are going to try and be the best, be prepared to fight for it
    [attribution] => Duke Faragos
    [id] => Bid For Power
)
Array
(
    [declaration] => 1
)
Challenge of Position
Action • Political
Declaration Closed Political Declare a Conflict with another player. If you win gain 5s, otherwise take 2s damage
Don't worry about beating everyone, just the people that matter
Duke Faragos
1c
Array
(
    [name] => Challenge of Position
    [type] => action
    [keywords] => Array
        (
            [0] => Action
            [1] => Political
        )

    [cost] => 1c
    [military] => 0
    [political] => 0
    [actions] => Array
        (
            [0] => Array
                (
                    [type] => declaration
                    [declare] => Closed Political
                    [lines] => Array
                        (
                            [0] => Declare a Conflict with another player. If you win gain 5s, otherwise take 2s damage
                        )

                )

        )

    [quote] => Don't worry about beating everyone, just the people that matter
    [attribution] => Duke Faragos
    [id] => Challenge of Position
)
Array
(
    [declaration] => 1
)
Open Warfare
Action • Military
Declaration Refusable Open Military Declare a battle with another player, who may refuse by paying 4c. The loser takes 3c damage. The winner's allies gain 1s, the loser's allies take 2c damage
When an Emperor dies, open warfare often rages
Annals of the Empire
1c
Array
(
    [name] => Open Warfare
    [type] => action
    [keywords] => Array
        (
            [0] => Action
            [1] => Military
        )

    [cost] => 1c
    [military] => 0
    [political] => 0
    [actions] => Array
        (
            [0] => Array
                (
                    [type] => declaration
                    [declare] => Refusable Open Military
                    [lines] => Array
                        (
                            [0] => Declare a battle with another player, who may refuse by paying 4c. The loser takes 3c damage. The winner's allies gain 1s, the loser's allies take 2c damage
                        )

                )

        )

    [quote] => When an Emperor dies, open warfare often rages
    [attribution] => Annals of the Empire
    [id] => Open Warfare
)
Array
(
    [declaration] => 1
)
Digging for Truth
Action • Military
Declaration Closed Military Declare a conflict at an opponent's Location. If you win you may search your deck for an Object or Edict, show it to all players, and put it in your hand. The winner gains 3s.
Somehow I knew that in Somecar's dusky keeps I would find the truth. But what hope could an exile have in the lands of the Sorcerers,
Simon of Altricht
2c
Array
(
    [name] => Digging for Truth
    [type] => action
    [keywords] => Array
        (
            [0] => Action
            [1] => Military
        )

    [cost] => 2c
    [military] => 0
    [political] => 0
    [actions] => Array
        (
            [0] => Array
                (
                    [type] => declaration
                    [declare] => Closed Military
                    [lines] => Array
                        (
                            [0] => Declare a conflict at an opponent's Location. If you win you may search your deck for an Object or Edict, show it to all players, and put it in your hand. The winner gains 3s.
                        )

                )

        )

    [quote] => Somehow I knew that in Somecar's dusky keeps I would find the truth. But what hope could an exile have in the lands of the Sorcerers,
    [attribution] => Simon of Altricht
    [id] => Digging for Truth
)
Array
(
    [declaration] => 1
)
Limited Actions
Action • Military
Declaration Closed Military Declare a conflict with a Player. The loser takes 5c damage
Even in open war there is usually only one enemy worth beating
Lord Ygeny
1c
Array
(
    [name] => Limited Actions
    [type] => action
    [keywords] => Array
        (
            [0] => Action
            [1] => Military
        )

    [cost] => 1c
    [military] => 0
    [political] => 0
    [actions] => Array
        (
            [0] => Array
                (
                    [type] => declaration
                    [declare] => Closed Military
                    [lines] => Array
                        (
                            [0] => Declare a conflict with a Player. The loser takes 5c damage
                        )

                )

        )

    [quote] => Even in open war there is usually only one enemy worth beating
    [attribution] => Lord Ygeny
    [id] => Limited Actions
)
Array
(
    [declaration] => 1
)
Carta Imperialis
Action • Political
End Choose an Edict. Destroy it
The Carta Imperialis is the ultimate symbol of the Empress' authority. Its bearer is her hand. With such a write the most powerful treaties are dissolved.
Makar, Merchant Prince
5s
Array
(
    [name] => Carta Imperialis
    [type] => action
    [keywords] => Array
        (
            [0] => Action
            [1] => Political
        )

    [cost] => 5s
    [military] => 0
    [political] => 0
    [actions] => Array
        (
            [0] => Array
                (
                    [type] => end
                    [lines] => Array
                        (
                            [0] => Choose an Edict. Destroy it
                        )

                )

        )

    [quote] => The Carta Imperialis is the ultimate symbol of the Empress' authority. Its bearer is her hand. With such a write the most powerful treaties are dissolved.
    [attribution] => Makar, Merchant Prince
    [id] => Carta Imperialis
)
Array
(
    [end] => 1
)
Plans within Plans
Placed • Edict
Reaction When you play Plans, choose an existing Edict. Plans becomes a copy of that Edict
They shall not see my true plan before it is too late
Prince Laslo
3h
0
0
Array
(
    [name] => Plans within Plans
    [type] => placed
    [keywords] => Array
        (
            [0] => Placed
            [1] => Edict
        )

    [cost] => 3h
    [military] => 0
    [political] => 0
    [actions] => Array
        (
            [0] => Array
                (
                    [type] => reaction
                    [lines] => Array
                        (
                            [0] => When you play Plans, choose an existing Edict. Plans becomes a copy of that Edict
                        )

                )

        )

    [quote] => They shall not see my true plan before it is too late
    [attribution] => Prince Laslo
    [id] => Plans within Plans
)
Array
(
    [reaction] => 1
)
Ambassador
Combination • Political
One Political Puppet with Strength 5 or more+ up to 2 other puppets with Political less than 5
An ambassadorial party arrived here this morning, from Black Somecar. I cannot turn them away though it cost me dear before my imperial councils.
Empress Maud
0c
Array
(
    [name] => Ambassador
    [type] => combination
    [keywords] => Array
        (
            [0] => Combination
            [1] => Political
        )

    [cost] => 0c
    [military] => 0
    [political] => 0
    [actions] => Array
        (
            [0] => Array
                (
                    [type] => combination
                    [lines] => Array
                        (
                            [0] => One Political Puppet with Strength 5 or more
                            [1] => + up to 2 other puppets with Political less than 5
                        )

                )

        )

    [quote] => An ambassadorial party arrived here this morning, from Black Somecar. I cannot turn them away though it cost me dear before my imperial councils.
    [attribution] => Empress Maud
    [id] => Ambassador
)
Array
(
)