Spellbook

5 entries found.

Rank 2

Spying on the Wind
DurationFixed
EL1
cast1
learn4
This spell causes a slight wind to blow over an area 1 kleg in diameter for every 2 levels of the Mage. This wind blows towards the mage, bringing to her the sound of every conversation in the area. The babble of confusing voices only allows the Mage to pick out up to his level in individual conversations for the 10 minutes of the spell’s duration.
Blood+1 kleg diameter per blood level.
Windtalker
DurationMaintained
EL1
cast1
learn4
This spell causes a ghostly wind to carry the Mage’s voice to any other or group of others up to 1 kleg + 1/3kelg per level away. The Mage need not know where the target’s are, nor will he gain this knowledge from the spell, but must concentrate upon the people he wishes to communicate with. The distorted words carried by this spell cause a Fear 10 attack. If the chosen targets are not within the spell's range it fails without indicating such.
Blood+1/3 kleg distance or +1 Fear per blood level.

Rank 3

Shadow Sending
DurationExtended
EL1
fatigue6
difficulty-5
The Black Order Mage casting this spell stands in a source of light in such a way as to cast a shadow. They then transfer their mind into the shadow, leaving their body motionless. The shadow many fly across country to any other site within 20 klegs per level. Here a flickering and shadowy image of the Mage appears, through which he may see and speak, even move around. The spell lasts 2 minutes, extending for 2 fatigue.
power+20 klegs or +3 minutes base duration per power level
Speaking to the Sun
DurationFixed
EL2
fatigue9
difficulty-7
Using this spell a Red Cloak can, standing beside a fire, send his mind through it, so that his words are heard in the mind of a distant person, usually another Mage. The range of the spell is 50 klegs, and its duration 5 minutes. The casting Mage must know the Mage they are attempting to contact. If the person contacted is Bound to the casting Mage then the spell gains +5 Power for free.
power+50 klegs or +5 minutes per Power Level
Voices of Light
DurationFixed
EL1
cast2
learn5
This spell summons up air spirits to seek out any group or place the Mage knows the location of, there to produce whispered voices and cries, up to 20 at once, from behind doors, over walls, through trees, and so forth, imitation as they do so the voice of any creature that the Mage has heard The maddened spirits of the air are themselves maddening to hear and all who hear them must take a Fear 12 attack if the Mage so wishes it, though they cannot imitate anything else while doing so. The spirits dissipate after 10 minutes.
Blood+1 insanity or +5 minutes duration per blood level.