At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Counsellor |
21
| 20
| 15
| 15
| 15
| 15
| 15
| 22
| 12
| 8
| 3
| 0
| 4
| 2
| 126
| 6 |
Bite :
A18
D18
Init19
damD6+3
Rod :
A21
D20
Init20
damD12+3
Yellow Ray :
A22
D20
Init21
damD8 Stun
Ranged 6. Ignores Armour. Spirit vs. 18 or agony (-8A/-8D).
| ||||||||||||||||
Judge |
21
| 20
| 15
| 15
| 15
| 15
| 15
| 22
| 18
| 8
| 3
| 0
| 4
| 2
| 107
| 7 |
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
13
| 17
| 12
| 13
| 10
| 15
| 11
| 40
| 0
| 0
| 4
| 0
| 4
| 1
| 126
|
Force Blast :
D20
Init16
Cone, 10 legats long, 5 wide. Roll Agility vs. 15 or stunned for 15 - Spirit rounds. Roll Phys vs. 15 or knocked down.
Rend :
A16
D17
Init15
damD8 Spirit
Ignores Armour. Mighty 1
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 3 |
14
| 13
| 12
| 12
| 12
| 12
| 11
| 23
| 0
| 0
| 4
| 0
| 2
| 4
| 90
| 3 |
Claw :
A17
D13
Init14
damD6+2
Corrupts.
Balefire :
A17
D13
Init14
dam2D4
Ignores Armour. Range 14.
| ||||||||||||||||
Level 5 |
16
| 15
| 13
| 13
| 14
| 14
| 11
| 25
| 0
| 0
| 4
| 0
| 2
| 4
| 106
| 5 |
Claw :
A19
D15
Init15
damD6+2
Corrupts.
Balefire :
A19
D15
Init15
dam2D4
Ignores Armour. Range 18.
| ||||||||||||||||
Level 7 |
18
| 17
| 13
| 14
| 15
| 15
| 12
| 33
| 0
| 0
| 4
| 0
| 2
| 4
| 129
| 7 |
Claw :
A21
D17
Init15
damD6+3
Corrupts.
Dark One's Light :
A21
D17
Init15
damD10+2
Range 10.
| ||||||||||||||||
Level 10 |
18
| 17
| 14
| 15
| 15
| 16
| 14
| 46
| 0
| 0
| 13
| 0
| 2
| 4
| 170
| 10 |
Claw :
A21
D17
Init15
damD6+3
Corrupts. Sting. Phys vs. 16 or 2D12 poison damage.
|
Ghebbeths are creatures created by White Order magic, either by various spells employed by a White Order Mage to make a temporary servant, or by the Mage themselves becoming overcome by their own corruption. The stats given above are for White Order Mages of various levels that have lost their fight with corruption and become destructive servants of their mysterious masters.
Ghebbeths created from corrupted Magi are loathsome creatures. Their Keldian fur is bleached, patchy and rent by swathes of scaly hide. Their eyes are milky white, their hands elongated into claws, their mouths black and full of ash. They exude a scent of bitter smoke, and their body glows with a dirty white radiance. Although a Ghebbeth is supernaturally tough, and hard to kill, they cannot heal any Lethal damage done to them, and they do not truly live.
Ghebbeth magi retain all of the spells that they had in life, and need not fatigue to cast them. However all corruption normally inflicted by the spells is dealt as Lethal Damage instead. The following lists suggest suitable spells for each rank of Ghebbeth.
Level 3 : Balefire (2), Dustworm (1), Hand of Dust (2)
Level 5 : As level 3 + Dark One's Light (2), Deceiving Light (2), Calling the Dead (4)
Level 7 : As level 5 + Levitation (3), Wind Dragon Summoning (4)
Level 10 : As level 7 + Night's Wings (1), Poison Sending (1), Reversal (2), Desecrating Summoning of the Hunter (3)
Ghebbeth Magi never cast spells to shed corruption, nor do they accumulate power, draw plans, or act with patience. Their only aim is to cause as much destruction and havok as possible before they are overcome by the power they channel. Although theoretically capable of using weapons, they always attack with their claws if not using magic, as their touch causes 1 point of corruption to anyone who cannot make a resisted Spirit vs. Presence roll. If outnumbered they will summon minions, and continue to attack.
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20
| 14
| 20
| 6
| 20
| 7
| 12
| 100
| 3
| 0
| 5
| 0
| 3
| 7
| 210
|
Burning Weapon :
A20
D17
Init23
dam2D8+9
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Halfman |
16
| 23
| 13
| 14
| 14
| 12
| 11
| 30
| 0
| 8
| 4
| 0
| 1
| 4
| 115
| 5 |
Claw :
A19
D20
Init14
damD6+5
Bleed 1 Lethal a round.
| ||||||||||||||||
Halfmaster |
20
| 24
| 14
| 17
| 15
| 14
| 12
| 40
| 6
| 8
| 5
| 0
| 1
| 5
| 144
| 7 |
Claw :
A20
D21
Init15
damD6+7
Bleed 1 Lethal a round.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hunter |
29
| 20
| 14
| 15
| 15
| 14
| 13
| 35
| 0
| 6
| 6
| 0
| 2
| 5
| 142
| 6 |
Spear :
A29
D23
Init16
damD6+6
Long.
| ||||||||||||||||
Master |
30
| 20
| 14
| 16
| 17
| 15
| 15
| 44
| 10
| 8
| 8
| 0
| 2
| 5
| 171
| 7 |
Spear :
A30
D23
Init16
damD6+6
Long.
Whip :
A32
D20
Init19
damD6+4
Long. Wounds bleed 1 Lethal / round.
Lightning :
A20
D20
Init18
damD6+5
Ignores armour.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
23
| 22
| 16
| 7
| 18
| 10
| 12
| 40
| 0
| 6
| 4
| 0
| 4
| 5
| 146
|
Grasp :
A24
D22
Init16
damD6+4
Can attack up to 5 times a round
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24
| 33
| 15
| 9
| 14
| 16
| 15
| 55
| 5
| 10
| 4
| 0
| 2
| 3
| 180
|
Bite :
A24
D33
Init19
damD8+3
Tail Swipe :
A28
Init18
dam2D4
Roll Ag + Movement / Acrobatics or fall over.
Black Ray :
A25
Init20
damD12+4
Ranged 4.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17
| 15
| 15
| 12
| 14
| 14
| 16
| 50
| 0
| 0
| 4
| 4
| 0
| 4
| 146
|
Touch :
A17
D15
Init15
damD8 Fatigue
Aura :
damD6+8
Area 1
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20
| 3
| 8
| 6
| 40
| 12
| 6
| 100
| 3
| 0
| 8
| 0
| 0
| 0
| 194
|
Crushing Fists :
A20
D3
Init8
damD12+8
|