At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16
| 9
| 10
| 2
| 18
| 8
| 10
| 45
| 0
| 0
| 10
| 2
| 2
| 4
| 140
|
Claw :
A18
D9
Init10
damD12+10 Mighty 2
Can attack 2 times / round
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17
| 15
| 10
| 3
| 14
| 10
| 11
| 32
| 0
| 0
| 5
| 0
| 1
| 3
| 109
|
Bite :
A17
D15
Init11
damD6+2
Ash Breath :
A24
D15
Init12
damD8
Cone. Range 10. Ag vs. 15 for half. Armour counts half. Starts fires.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17
| 24
| 15
| 15
| 0
| 14
| 11
| 18
| 0
| 0
| 0
| 6
| 0
| 4
| 106
|
Touch :
A17
D24
damD10+5 Fatigue
Ignores Armour
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
19
| 18
| 11
| 10
| 15
| 13
| 12
| 40
| 3
| 7
| 3
| 0
| 2
| 6
| 125
|
Naga Axe :
A19
D19
Init12
damD8+5
Trample :
A21
D19
Init13
dam2D6+3
Full move
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Small Animal |
14
| 12
| 15
| 10
| 5
| 14
| 12
| 12
| 0
| 0
| 3
| 2
| 3
| 5
| 79
| 4 |
Bite :
A14
D12
Init18
damD4+1
Inflicts 2 Fatigue.
| ||||||||||||||||
Large Animal |
17
| 15
| 12
| 10
| 10
| 16
| 12
| 20
| 0
| 0
| 4
| 2
| 2
| 5
| 103
| 5 |
Bite :
A16
D15
Init14
damD8+2
Inflicts 2 Fatigue.
| ||||||||||||||||
Huge Animal |
20
| 16
| 14
| 10
| 15
| 18
| 12
| 30
| 0
| 0
| 5
| 2
| 1
| 5
| 120
| 5 |
Bite / Smash :
A20
D16
Init15
damD10+3
Inflicts 2 Fatigue.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14
| 10
| 8
| 0
| 13
| 12
| 10
| 40
| 0
| 0
| 3
| 0
| 0
| 0
| 103
|
Tentacle :
A14
D10
Init8
dam2D6+1
May make 5 attacks / round
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Female |
20
| 18
| 18
| 9
| 14
| 12
| 10
| 28
| 4
| 4
| 2
| 0
| 3
| 3
| 112
| 4 |
Bite :
A23
D18
Init21
damD8+3
Claw :
A17
D15
Init20
damD8+1
May claw in the same round as a bite.
| ||||||||||||||||
Male |
21
| 16
| 14
| 9
| 15
| 14
| 10
| 40
| 6
| 4
| 2
| 0
| 2
| 4
| 122
| 4 |
Claw :
A24
D16
Init16
damD8+4
Flame Blast :
A28
D16
Init12
damD10+6
Area 4. Base Range 2. Ag v.s 16 for 1/2.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24
| 14
| 12
| 8
| 16
| 14
| 12
| 40
| 3
| 3
| 4
| 0
| 2
| 5
| 124
|
Smash :
A24
D14
Init14
damD6+3
May use twice a round.
Axe :
A22
D15
Init14
damD8+4
May use one axe swing and one smash in a round.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Guard |
12
| 12
| 11
| 10
| 13
| 11
| 10
| 17
| 4
| 5
| 4
| 0
| 2
| 3
| 84
| 2 |
Bronze Mace :
A17
D16
Init10
damD6+5
Shield
Horn Bow :
A17
D13
Init11
damD6+3
Ranged 12. Accuracy 4.
Naga Axe :
A18
D13
Init12
damD8+4
Unbalanced
| ||||||||||||||||
Overseer |
14
| 14
| 10
| 11
| 15
| 13
| 11
| 18
| 5
| 6
| 4
| 0
| 2
| 4
| 88
| 4 |
Sickle Sword :
A20
D19
Init12
damD6+4
Parry (2). Shield
|
The Orders have many armed troops working for them, a substantial number of which make up the city Guards, sentries, bodyguards and retinues of Bonded Ones and Magi. Better trained and better armed than the common Guards employed by Merchants, these Order Troops are usually given uniforms in the colours of the Orders they serve, and are more dedicated to their tasks than those who work only for a common wage. Progression in the ranks of the Order soldiery can elevate a Freeman to the status of Clerk, at which point the Guard is expected too (and can afford to) arm themselves. Senior Guard Overseers will thus have the best weapons and armour they can afford.
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Judge |
9
| 10
| 10
| 13
| 9
| 12
| 12
| 14
| 13
| 8
| 3
| 0
| 0
| 3
| 62
| 3 |
Law :
A24
D12
Init11
damD6+2
| ||||||||||||||||
Presiding Judge |
10
| 10
| 10
| 13
| 8
| 14
| 13
| 15
| 13
| 9
| 3
| 0
| 0
| 4
| 69
| 4 |
Law :
A24
D12
Init11
damD6+2
|
At level 3 a typical Bonded Judge presiding over a lower court (one intended for Clerks). At level 4 a presiding Bonded Judge assisted by two lesser Judges for a court set to try a Bonded One. These Judges have Social Armour and Assurance (and are Bonded Clerks). A Noble Judge would have +1 Status and -1 Wealth.
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18
| 16
| 16
| 7
| 12
| 12
| 12
| 25
| 0
| 0
| 3
| 0
| 3
| 4
| 106
|
Swoop :
A20
D22
Init20
damD8+2
Claw :
A23
D16
Init15
damD8+1
On the ground, can attack twice
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16
| 14
| 12
| 12
| 12
| 10
| 8
| 25
| 0
| 0
| 2
| 0
| 4
| 3
| 93
|
Drain :
A16
D14
Init20
damD6 Int
Ignores Armour.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
15
| 11
| 10
| 5
| 18
| 14
| 14
| 35
| 0
| 0
| 3
| 2
| 3
| 4
| 108
|
Bite :
A17
D11
Init14
damD8+3
Inflicts a Wound on a critical hit. Two attacks a round
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25
| 15
| 15
| 10
| 14
| 12
| 12
| 35
| 0
| 8
| 6
| 0
| 4
| 4
| 127
|
Strike :
A25
D15
Init17
dam3D4
Armour counts half.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal |
10
| 10
| 13
| 9
| 12
| 8
| 9
| 14
| 1
| 4
| 1
| 0
| 1
| 4
| 57
| 2 |
Curved Sword :
A13
D12
Init15
damD6+3
| ||||||||||||||||
Acolyte |
12
| 12
| 13
| 9
| 12
| 9
| 9
| 20
| 2
| 5
| 2
| 0
| 1
| 4
| 74
| 3 |
Serrated Sword :
A15
D14
Init15
damD6+3
Poisoned, Phys vs. 14 or D4.
| ||||||||||||||||
Master |
15
| 15
| 13
| 10
| 13
| 10
| 10
| 25
| 4
| 6
| 3
| 0
| 1
| 4
| 92
| 4 |
Sword and Dagger :
A18
D18
Init14
damD6+3
Poisoned, Phys vs. 14 or D4.
| ||||||||||||||||
Champion |
18
| 18
| 14
| 10
| 15
| 11
| 11
| 25
| 5
| 7
| 5
| 0
| 2
| 4
| 110
| 5 |
Sword and Dagger :
A21
D21
Init17
damD6+4
Poisoned, Phys vs. 15 or D4.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14
| 14
| 14
| 10
| 14
| 10
| 10
| 30
| 0
| 4
| 3
| 0
| 4
| 2
| 107
|
Peck :
A14
D14
Init18
dam1D8+2
Gust :
A20
D16
Init18
Phys vs. 16 or knocked back.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16
| 16
| 10
| 7
| 20
| 15
| 10
| 25
| 0
| 0
| 6
| 6
| 2
| 4
| 120
|
Greatsword :
A20
D18
Init11
damD8+7
Parry 1, Long, Sacred, Mighty 2, Can attack twice a turn
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
19
| 22
| 16
| 8
| 22
| 12
| 19
| 35
| 4
| 5
| 3
| 0
| 4
| 2
| 129
|
Claw :
A23
D18
Init20
dam2D6+2
Grab and fly off.
Bite :
A15
D15
Init18
damD12+5
Only on the ground.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20
| 15
| 10
| 4
| 25
| 15
| 11
| 50
| 0
| 7
| 4
| 0
| 2
| 4
| 137
|
Charge :
A22
D13
Init12
damD10+5
Full move.
Roar :
D15
Init10
damD12+4 Stun
Area 8.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14
| 14
| 10
| 10
| 24
| 10
| 10
| 35
| 0
| 7
| 8
| 0
| 0
| 1
| 114
|
Fist :
A14
D14
Init8
damD8+7
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20
| 16
| 12
| 4
| 18
| 14
| 9
| 58
| 0
| 6
| 4
| 0
| 4
| 3
| 149
|
Bite :
A25
D16
Init16
dam2D8+3
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14
| 18
| 11
| 3
| 16
| 10
| 10
| 60
| 0
| 6
| 2
| 0
| 2
| 4
| 133
|
Bite :
A21
D18
Init13
damD8+5
Very Long. Can attack 3 times / round (once per head).
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20
| 24
| 19
| 4
| 17
| 15
| 13
| 30
| 0
| 0
| 0
| 0
| 2
| 5
| 114
|
Claws :
A22
D24
Init21
damD8+8
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20
| 19
| 15
| 9
| 15
| 13
| 12
| 35
| 0
| 5
| 2
| 0
| 3
| 3
| 116
|
Maul :
A21
D17
Init20
damD8+4
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16
| 16
| 15
| 13
| 16
| 14
| 12
| 25
| 0
| 0
| 4
| 0
| 4
| 4
| 105
|
Whirlwind :
A16
D12
Init19
dam2D6
May attack twice a round.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22
| 18
| 14
| 6
| 18
| 13
| 11
| 35
| 0
| 0
| 5
| 0
| 2
| 4
| 120
|
Bite :
A24
D18
Init16
damD8+3
Very Long. Phys vs. Phys or be knocked down.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17
| 16
| 9
| 2
| 18
| 14
| 10
| 25
| 0
| 7
| 3
| 0
| 2
| 5
| 104
|
Claws :
A17
D16
Init12
damD8+3
Can attack twice a turn
Sand Blast :
A24
D16
Init15
dam2D4
Ignore half physical armour. Ranged 2. Ag vs. 15 or -2A
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
21
| 11
| 14
| 2
| 25
| 6
| 12
| 40
| 0
| 3
| 2
| 0
| 2
| 4
| 113
|
Bite :
A21
D11
Init19
damD8+5
Poison. Phys vs. 12 or D10 Weakening.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14
| 14
| 14
| 6
| 18
| 15
| 12
| 35
| 4
| 0
| 3
| 0
| 7
| 1
| 123
|
Gore :
A17
D13
Init21
dam2D6+3
Song :
Init15
Spirit vs. 16 or entranced.
|