At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bandit |
13
| 14
| 12
| 10
| 11
| 11
| 9
| 15
| 2
| 6
| 3
| 0
| 1
| 2
| 73
| 2 |
Horn Knife :
A19
D15
Init17
damD4+4
Short
Stone Mace :
A15
D14
Init11
damD6+4
| ||||||||||||||||
Leader |
14
| 14
| 12
| 10
| 11
| 13
| 10
| 19
| 3
| 7
| 4
| 0
| 1
| 2
| 81
| 3 |
Bronze Sword :
A18
D14
Init17
damD6+3
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
13
| 11
| 16
| 2
| 3
| 14
| 13
| 10
| 0
| 0
| 0
| 0
| 2
| 2
| 60
|
Bite :
A20
D11
Init18
damD6+1
Sting. Poison, Phys vs. 14 or D12+10 Weakening Damage.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16
| 12
| 9
| 0
| 14
| 5
| 5
| 40
| 0
| 0
| 3
| 0
| 2
| 6
| 99
|
Suckers :
A16
D12
Init17
damD4+2
Can attack 3 times a round. Phys vs. Phys or attached.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
19
| 16
| 12
| 8
| 12
| 12
| 14
| 18
| 0
| 0
| 3
| 0
| 3
| 4
| 90
|
Bite :
A19
D16
Init15
damD8+2
Poison. Phys vs. 16 or D10 Lethal.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bonded Offical |
10
| 10
| 10
| 11
| 10
| 12
| 11
| 15
| 9
| 5
| 3
| 0
| 0
| 3
| 63
| 3 |
Official Writ :
A17
D14
Init17
damD4+3
| ||||||||||||||||
Senior Bonded One |
10
| 10
| 10
| 11
| 10
| 13
| 11
| 15
| 14
| 7
| 3
| 0
| 0
| 4
| 74
| 5 |
Seal of Office :
A18
D14
Init18
damD4+4
|
Bonded Officials run the major areas of Order bureaucracy. Trusted by the Magi they are a key part of the Eternal Empire. They are often commanded by a senior Magi and may be charged with carrying out orders that the Mage does not wish to do themselves.
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18
| 18
| 14
| 6
| 11
| 12
| 12
| 20
| 0
| 0
| 4
| 0
| 2
| 4
| 94
|
Claws :
A16
D18
Init18
damD8+3
May attack twice per round.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
15
| 9
| 10
| 2
| 16
| 5
| 10
| 35
| 0
| 5
| 9
| 0
| 0
| 4
| 114
|
Claw :
A17
D9
Init10
damD12+10
Can attack 2 times / round.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18
| 19
| 18
| 4
| 6
| 7
| 8
| 15
| 0
| 0
| 3
| 0
| 4
| 0
| 93
|
Claw Strike :
A18
D19
Init23
dam3D4
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
23
| 18
| 14
| 3
| 11
| 12
| 8
| 20
| 0
| 1
| 2
| 0
| 4
| 5
| 99
|
Bite :
A23
D18
Init18
damD6+5
Critical hits do 1 extra damage.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22
| 20
| 17
| 4
| 10
| 11
| 9
| 30
| 2
| 0
| 1
| 0
| 6
| 3
| 108
|
Bite :
Init23
damD6+1
3 times a round.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 3 |
14
| 13
| 12
| 12
| 12
| 12
| 11
| 23
| 0
| 0
| 4
| 0
| 2
| 4
| 90
| 3 |
Claw :
A17
D13
Init14
damD6+2
Corrupts.
Balefire :
A17
D13
Init14
dam2D4
Ignores Armour. Range 14.
| ||||||||||||||||
Level 5 |
16
| 15
| 13
| 13
| 14
| 14
| 11
| 25
| 0
| 0
| 4
| 0
| 2
| 4
| 106
| 5 |
Claw :
A19
D15
Init15
damD6+2
Corrupts.
Balefire :
A19
D15
Init15
dam2D4
Ignores Armour. Range 18.
| ||||||||||||||||
Level 7 |
18
| 17
| 13
| 14
| 15
| 15
| 12
| 33
| 0
| 0
| 4
| 0
| 2
| 4
| 129
| 7 |
Claw :
A21
D17
Init15
damD6+3
Corrupts.
Dark One's Light :
A21
D17
Init15
damD10+2
Range 10.
| ||||||||||||||||
Level 10 |
18
| 17
| 14
| 15
| 15
| 16
| 14
| 46
| 0
| 0
| 13
| 0
| 2
| 4
| 170
| 10 |
Claw :
A21
D17
Init15
damD6+3
Corrupts. Sting. Phys vs. 16 or 2D12 poison damage.
|
Ghebbeths are creatures created by White Order magic, either by various spells employed by a White Order Mage to make a temporary servant, or by the Mage themselves becoming overcome by their own corruption. The stats given above are for White Order Mages of various levels that have lost their fight with corruption and become destructive servants of their mysterious masters.
Ghebbeths created from corrupted Magi are loathsome creatures. Their Keldian fur is bleached, patchy and rent by swathes of scaly hide. Their eyes are milky white, their hands elongated into claws, their mouths black and full of ash. They exude a scent of bitter smoke, and their body glows with a dirty white radiance. Although a Ghebbeth is supernaturally tough, and hard to kill, they cannot heal any Lethal damage done to them, and they do not truly live.
Ghebbeth magi retain all of the spells that they had in life, and need not fatigue to cast them. However all corruption normally inflicted by the spells is dealt as Lethal Damage instead. The following lists suggest suitable spells for each rank of Ghebbeth.
Level 3 : Balefire (2), Dustworm (1), Hand of Dust (2)
Level 5 : As level 3 + Dark One's Light (2), Deceiving Light (2), Calling the Dead (4)
Level 7 : As level 5 + Levitation (3), Wind Dragon Summoning (4)
Level 10 : As level 7 + Night's Wings (1), Poison Sending (1), Reversal (2), Desecrating Summoning of the Hunter (3)
Ghebbeth Magi never cast spells to shed corruption, nor do they accumulate power, draw plans, or act with patience. Their only aim is to cause as much destruction and havok as possible before they are overcome by the power they channel. Although theoretically capable of using weapons, they always attack with their claws if not using magic, as their touch causes 1 point of corruption to anyone who cannot make a resisted Spirit vs. Presence roll. If outnumbered they will summon minions, and continue to attack.
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18
| 17
| 16
| 3
| 19
| 12
| 9
| 35
| 0
| 0
| 4
| 0
| 4
| 5
| 119
|
Claw :
A21
D16
Init16
damD10+3
Can attack 2 times / round.
Sting :
A15
D16
Init20
damD6+1
Sting. Poison. Phys vs. 16 or paralyzed for 30-Phys rounds.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
19
| 19
| 16
| 8
| 12
| 10
| 12
| 20
| 0
| 0
| 4
| 0
| 2
| 4
| 98
|
Claws :
A19
D19
Init18
dam3D4+1
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
15
| 18
| 15
| 5
| 14
| 8
| 9
| 20
| 0
| 0
| 3
| 0
| 4
| 5
| 94
|
Bite :
A17
D18
Init20
damD8+4
The heat of the bites also inflict 1 Fatigue.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14
| 17
| 13
| 6
| 14
| 12
| 6
| 15
| 0
| 0
| 1
| 0
| 4
| 6
| 79
|
Bite :
A17
D16
Init17
damD6+2
Poison. Phys vs. 9 or D6 Weakening
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18
| 15
| 10
| 9
| 12
| 10
| 12
| 30
| 4
| 8
| 2
| 2
| 1
| 0
| 100
|
Weapon :
A18
D15
Init11
damD6+6
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18
| 15
| 13
| 6
| 15
| 10
| 11
| 16
| 0
| 5
| 5
| 0
| 0
| 4
| 85
|
Claw :
A18
D15
Init13
damD6+5
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10
| 16
| 16
| 15
| 11
| 14
| 13
| 15
| 8
| 5
| 4
| 0
| 0
| 0
| 78
|
Claws :
A13
D16
Init17
damD12+2
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14
| 11
| 14
| 8
| 10
| 9
| 9
| 25
| 0
| 5
| 5
| 0
| 3
| 3
| 89
|
Peck :
A18
D20
Init18
damD6+2
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Judge |
9
| 10
| 10
| 13
| 9
| 12
| 12
| 14
| 13
| 8
| 3
| 0
| 0
| 3
| 62
| 3 |
Law :
A24
D12
Init11
damD6+2
| ||||||||||||||||
Presiding Judge |
10
| 10
| 10
| 13
| 8
| 14
| 13
| 15
| 13
| 9
| 3
| 0
| 0
| 4
| 69
| 4 |
Law :
A24
D12
Init11
damD6+2
|
At level 3 a typical Bonded Judge presiding over a lower court (one intended for Clerks). At level 4 a presiding Bonded Judge assisted by two lesser Judges for a court set to try a Bonded One. These Judges have Social Armour and Assurance (and are Bonded Clerks). A Noble Judge would have +1 Status and -1 Wealth.
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick | Lvl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal |
10
| 10
| 13
| 9
| 12
| 8
| 9
| 14
| 1
| 4
| 1
| 0
| 1
| 4
| 57
| 2 |
Curved Sword :
A13
D12
Init15
damD6+3
| ||||||||||||||||
Acolyte |
12
| 12
| 13
| 9
| 12
| 9
| 9
| 20
| 2
| 5
| 2
| 0
| 1
| 4
| 74
| 3 |
Serrated Sword :
A15
D14
Init15
damD6+3
Poisoned, Phys vs. 14 or D4.
| ||||||||||||||||
Master |
15
| 15
| 13
| 10
| 13
| 10
| 10
| 25
| 4
| 6
| 3
| 0
| 1
| 4
| 92
| 4 |
Sword and Dagger :
A18
D18
Init14
damD6+3
Poisoned, Phys vs. 14 or D4.
| ||||||||||||||||
Champion |
18
| 18
| 14
| 10
| 15
| 11
| 11
| 25
| 5
| 7
| 5
| 0
| 2
| 4
| 110
| 5 |
Sword and Dagger :
A21
D21
Init17
damD6+4
Poisoned, Phys vs. 15 or D4.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17
| 17
| 11
| 9
| 10
| 12
| 9
| 18
| 2
| 0
| 2
| 0
| 4
| 2
| 86
|
Bite :
A20
D15
Init16
damD6+1
Ignores Armour.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12
| 13
| 10
| 3
| 10
| 14
| 12
| 20
| 0
| 0
| 2
| 3
| 3
| 4
| 85
|
Dry Touch :
A16
D13
Init14
damD4 Weakening
Thirsty Breath :
Init18
Cone 15. Roll Physical + Survival / Drylands vs. Health - (Range / 5) or take margin Weakening
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
15
| 20
| 15
| 6
| 18
| 13
| 11
| 34
| 0
| 0
| 4
| 0
| 4
| 7
| 119
|
Bite :
A17
D20
Init20
damD12+2
Claw :
A14
D20
Init19
damD8+5
Can claw twice on the same round as biting
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12
| 14
| 10
| 8
| 6
| 9
| 10
| 10
| 0
| 4
| 2
| 0
| 3
| 0
| 69
|
Tongue :
A20
D14
Init13
damD8 Fatigue
Long
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8
| 10
| 14
| 3
| 3
| 15
| 8
| 12
| 0
| 0
| 1
| 0
| 3
| 2
| 58
|
Hypnosis :
A17
Init17
Spirit vs. Presence or hypnotised.
Tongue :
A10
D10
Init14
damD12 Stun
Sting. 1 Weakening Damage.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
15
| 8
| 12
| 2
| 20
| 12
| 12
| 30
| 0
| 0
| 1
| 0
| 0
| 2
| 79
|
Strike :
A20
D8
Init15
damD4+5
Poison. Physical vs. 13 or 2 Weakening and 2 Stun.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16
| 21
| 16
| 1
| 6
| 9
| 10
| 10
| 0
| 0
| 2
| 0
| 5
| 4
| 83
|
Sting :
A16
D18
Init21
damD6+1
Sting. Roll Health vs. 12 or 2D6.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
15
| 19
| 13
| 5
| 5
| 13
| 8
| 15
| 4
| 0
| 2
| 5
| 5
| 3
| 104
|
Claw Strike :
A17
D17
Init18
damD8+3
Fireblast :
A21
D16
Init15
dam2D8+3
Ranged 5. Fire. Area 1.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
13
| 16
| 10
| 10
| 9
| 11
| 13
| 15
| 6
| 6
| 2
| 0
| 3
| 0
| 69
|
Hypnotic Tune :
Init16
Roll Spi + Faith vs. Pre + Music (9) or be enchanted
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
13
| 11
| 8
| 8
| 12
| 10
| 10
| 20
| 0
| 6
| 2
| 0
| 0
| 2
| 78
|
Limb :
A16
D12
Init11
damD6+4
-1A/-1D per hit
Needle Shower :
A15
D11
Init10
damD6+2
Ranged, Base Range 1. -1A/-1D per hit.
|
At | Def | Ag | Int | Phys | Pre | Spi | H | S | W | Ar | MD | Mv | Fer | Quick |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
13
| 13
| 13
| 3
| 16
| 12
| 10
| 50
| 0
| 5
| 4
| 0
| 0
| 4
| 115
|
Bite :
A19
D13
Init13
damD8+3
Charge :
A21
D15
Init10
damD10+3
|